TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1310
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Posted - 2014.11.04 16:47:00 -
[1] - Quote
Pvt Numnutz wrote:CCP Rattati wrote:
lol, isn't the Incubus an AV platform, hence the lack of kills. Both ADS's can survive 3 swarms if fit properly and all ADS can avoid getting hit with 3 swarms if piloted properly.
If the Python is viable in PC, even though Swarms are omg so OP, by proxy the Incubus is fine, especially with the ROF issue fixed in the last balance hotfix. This is widely reported by players.
I may make a separate thread about this. Rattati are you saying then that assault dropships are being balanced around their killing effectiveness in PC as a solo gunship, rather than their actual intended role as a dropship? If this is the case then you should create a vehicle called a gunship and use it as such and balance dropships around the dropship role. The dropships role is to carry a squad of troops into and out of contested, or soon to be contested points while providing limited fire support. Dropping them in key positions that can turn the tide of battle or prevent the loss of a position. This strategy is not used in PC, as it takes too many boots off the ground and makes them very vulnerable and possibly wasted assets. You will find gunship ads aloy more in pc because that is really the only viable way to use them, but its not the true role of a dropship, if balanced around a gunship it looses its qualities as a dropship. This swarm change for instance, a smart pilot will run the second a volley hits the ship. Meaning that if he was on approach for pick up the ground team is now stranded, because of one swarm launcher. In the dropships description, extraction under "heavy fire" is listed as an atribute of the dropship, getting troops out and redeploying them elsewhere. It stands to reason that the dropship would be able to take some hits so as to preform its role. Not everyone agrees with me, but the dropship is suppose to be a logistical ship with enough fire power to suppress hostiles long enough for the shock troops to get into a position. Dropships are not gunships and should not be treated or balanced as such. I'm not saying this with an angry tone, more of a concerned one. i know what your saying, this is a max player issue in PC. 16 players = the suck/any boots not on ground are percieved as wasted. this is why i hate PC because wow what a gimmick it is, a very pigeon hole strategy (all dey bootz needz to be on deh groundz *full ret4rd face*) to win something as pointless as PC.
AKA Zirzo Valcyn
AFKing since 2012
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1311
|
Posted - 2014.11.04 22:55:00 -
[2] - Quote
Bethhy wrote:CCP Rattati wrote:That's probably why Missile launchers on Pythons as a combo rank number 4 in PC kills, and the Proto XT-1 Missile Launcher ranks top 4 of PC kills, for the last two weeks
Kills Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Weapons, Light, Combat Rifles, Prototype, Six Kin Assault Combat Rifle Weapons, Heavy, Heavy Machine Guns, Prototype, Six Kin Burst Heavy Machine Gun Weapons, Light, Rail Rifles, Prototype, Kaalakiota Rail Rifle
Kills by Actor(Pawn) and Weapon Dropsuits, Heavy, Sentinel, Prototype, Sentinel ak.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Heavy, Sentinel, Prototype, Sentinel gk.0& Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Light, Scout, Prototype, Scout gk.0&Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Vehicles, Dropships, Assault, Python& Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Dropsuits, Light, Scout, Prototype, Scout gk.0& Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Dropsuits, Heavy, Sentinel, Prototype, Sentinel ck.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Vehicles, Heavy Attack Vehicles, Standard, Gunnlogi&Turrets, Railgun, Large, Prototype, 80GJ Particle Cannon This is a problem CCP Created with the entire Dropship concept and how they even fit into the big picture of DUST. You guys have made Dropships glorified Fighters. We have only ever had Dropships for mass troop transport in this game.. Yet they have been turned into Wet Paper bags for defense and 1-3 shot kills on every dropsuit in the game. How does this even make sense in concept when you are going over the changes? If you want a fighter in the air in DUST... Then release the Gallente Fighter assets that have been sitting around for 4 years as a Jovian technology all race fighter. Or even faction tech. Dropship management is a cruel joke that has been played on the community. They could be a staple in the sky, Strong defensively and competitive in fire fights with mercenaries, Not extremely one sided. Allowing mobile CRU's to move around the map increasing intensity in action and the frequency.. Removing red-line as the only spawnable location after a wipe.. Rewarding players for landing outside an objective that has been taken, picking up a load of team mates and taking them to the next objective. This is what the passionate people who have flown dropships since closed beta enjoy. The people who expanded into dropships for a slayer role is not the players fault. Directly nerfing dropships to effect their playstyle makes next to no sense in a big picture.. You guys really need to sit down as a team at CCP Shanghai. Pull out a giant White board.. And work out the concept of how this IP's assets fit together and what you guys want out of a general concept around racial Dropsuits, Vehicles and modules. Then move forward on that... Flying by the seat of your pants and reacting to the community rather then setting up strong foundations will always shoot your effort in the foot. NDS is pretty beast right now and easily fills the transport role. the problem is with this low of a player count the only ppl who respected "pilots" (slayers who took up flying in easy mode season) were other slayers who have no desire for transport or a transport pilot, it was sky slayer or GTFO in their mind.. they consider transport a waste of a slot because someone else told them it was. you can lead a bunch of sheep to the dropship but you can't make them board it. tho you can't really blame them for not trusting a random dropship.
if i'm solo i'm flying my "City Bus" fit, a grimness fit with MCRU. if i'm lucky i might get 2 spawns per match despite 1200/4100 180rep, AB and AT-1 missile. the fit has like a 90% chance of not being shot down. the other problem for an MCRU pilot is the amount of droplink spam negates the need for an MCRU.. imo droplinks should be bio linked to the clone meaning they expire if that clone who dropped it dies. or like in Tribes you couldn't drop equipment within a certain range another deployable..
the problem that does need to be addressed, and everyone's been mentioning it, is to tone down the agility on the swarms like it was promised in a dev blog, they skipped that part of the "fix".
AKA Zirzo Valcyn
AFKing since 2012
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